RULEBOOK |
|
Revision 1 |
7/26/2000 |
contained information on Earl
Weaver style of play and how Earl ratings were developed. |
Revision 2 |
1/22/2001 |
updated to Diamond Mind, new
draft and free agency setups |
Revision
3 |
2002 |
added four teams, changed
divisional alignment, changed minimum AB from 150 to 100, changed web page,
rewrote playoff rules, clarified trade deadline, allowed roster expansion in
September, clarified free agency period and powerball process. |
Revision
4 |
1/25/2004 |
Changed eligibility from 25IP to
75BF, 100AB to 100PA, kept old divisional assignments, changed draft length,
removed cash free agency process. |
Revision 5 |
12/7/2005 |
Removed minimum eligibility
requirements. Changed roster
requirements for prospects. Changed
prospect draft process. Changed to
Diamond Mind version 9. Removed
holiday tournament. Changed divisions
to 3 per league, two leagues. Removed
Sept. call ups. Moved powerball to
May. |
Revision 6 |
2/26/2006 |
Changed roster limits, added
eligibility requirements (75PA and 75BF).
Note: in 2005 there was 451 batters with 75 real life PA and 460
pitchers with 75 real life BF. With
24 teams in the league, this would only leave 71 players on the free agent
list. Added ballpark draft. |
Revision 7 |
1/20/2007 |
Clarified minor league prospect
rule as well as pre-draft roster size. |
Revision 8 |
12/11/2007 |
Combined the prospect and free
agent draft, made roster sizes 50 total (25 active). Ballpark draft changed to allow people to
keep their park. Added a third
powerball drawing. Removed calendar. |
Revision 9 |
12/18/2008 |
Reduced roster to 40 total.
Dropped from 24 to 20 teams. |
|
1.0
STRUCTURE |
|
1.1
NOTE: |
All
rules are subject to change by the commissioner. It is a free league, so
whining is not tolerated. |
1.2 SOFTWARE: |
The
standard software is Diamond Mind version 9. The standard player statistics
and rankings included with Diamond Mind Baseball will be used. The software
may be changed at any time. |
1.3
OWNERSHIP REQUIREMENTS: |
Owners
must have an e-mail account and Internet access. Ownership may be revoked for
any reason, especially inactivity. Owners are subject to the approval of the
commissioner. |
1.4
WEB SITE: |
The
official home of the Ball State Sand Lot League is http://bssll.tripod.com |
1.5 SEASON: |
The
regular season is 162 games long. A designated hitter will be used in all
games. The season schedule and divisional alignment is determined prior to
the start of each season. |
1.6
MANAGER: |
The
manager form or commissioner's e-mail are used to make lineup changes,
rotation changes, roster changes, management changes, etc. |
1.7 BALLPARK: |
MLB
ballparks per Diamond-Mind database are to be used. Limit 1 team per ballpark.
Draft will be used to determine who gets which park. Teams that wish to participate in the
ballpark draft must leave their field and then enter the draft (teams can
keep their park multiple years). |
1.8 DIVISIONS and PLAYOFFS: |
There are two leagues with two divisions per league. Each division winner and one wild card
team per division will make it to the playoffs. Home field advantage is determined by season record. If teams had same record, head-to-head
record used. If tied, coin is tossed
to determine home field advantage.
The first team to win four games in the series will be the
winner. 2-2-1-3-1-2 schedule: (2 days
rest after end of regular season, 2 days at home of team with home field
advantage, 1 day of rest, 3 days at home of team without home field
advantage, 1 day of rest, 2 days at home of team with home field advantage
(if necessary). |
2.0
ROSTER MANAGEMENT |
2.1
TEAM ROSTER: |
Roster
limits are a total of 40 players per team.
Up to 25 players can be active on a team at a time, provided that they
meet the minimum playing time limits.
Players that do not meet the minimum eligibility can not be activated
to the active roster. Batters are
eligible to hit when they have 75 real life plate appearances. Pitchers are eligible to pitch when the
have faced 75 real life batters. |
2.2 TRADES: |
Both parties must confirm trades, unless a forwarded message is
sent to the league office by one of the trading parties. All trades must be
confirmed by 4:00 p.m. EST on a simulation day at the official league
commissioner e-mail. Multi-player
trades are allowed. Draft picks may be traded, however no more than one
season in advance. Trades can be reversed if 1/2 of the current owners vote
against the trade. The commissioner can veto a trade. Trades will not be
allowed after the trading deadline.
The trade deadline is July 31st at 8pm EST. |
2.3 SIGNING FREE AGENTS: |
Free
agents are players who are not on any roster, but meet the minimum playing
time eligibility requirements. Free agents can be acquired if the team has an
empty roster spot. There is a limit of one free agent signing per day (by
4:00 pm EST on sim days), regardless of that team's roster size. Free agents may only be signed after the
completion of the free agency draft to the trade deadline. |
2.4
FREE AGENCY: |
Each
team assigns a number between 1 and 55 to each player on the roster. If a team does not submit a list by the
deadline, then the commissioner will assign the numbers for that team. Lists will be reported to the league
before the powerball drawings. After
that, the commissioner will assign three powerball lottery dates to select
players. When a number is drawn that
matches the number assigned to that player, he becomes a free agent upon the
completion of that season regardless of what team he ends up with. After the season, each team is allowed to
retain one powerball free agent on their roster. All players who are not retained are released into the free
agent pool for the draft. Note that
there are five white balls (1-55) and one red ball drawn (1-42) per
drawing. Therefore, there is a
slightly lower chance that a player numbered 43-55 will be drawn. Any player who is under the age of 27 in
real life on the date of the first drawing can be held off that team's
list. The date of the first drawing
is the first available Powerball day in June. |
2.5
FREE AGENT AND PROSPECT DRAFT: |
The team that finished last will draft first, second to last
drafts second (and so on). In the event of a tie, the team with the lowest
scoring differential (runs scored minus runs allowed) will draft first. If that category is also tied, the team
with the oldest player on their roster will pick first. The players to be drafted include any free
agent who meets the eligibility requirement, as well as any baseball prospect
as chosen by the manager. This can
include high school and college players or other players that are not playing
professionally. This draft is ten
rounds long. |
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